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John, October 16, 2018 in ChangeLog
Reworked party farm:
-Increased lucky drops chances in general (Grave Kepper, Mantalist, Dread Knight-Warlord).
-Horror, Oblivion now drop x10 party member event medal with 25% chance. Added Vesper Weapon +17 6% chance, Vesper Weapons +18 2% chance.
-Pus Boomer-Oberon gets Steel Bracelet as drop, chance of Iron Belt 12%, Event medals 12% chance.
-Now you can leave party inside event instance.
-Next server restart HWID check function will be added to nexus events (You will be able to go events with only 1 char per PC).
-You can have only 1 support class per party inside events.
-Fixed a bug with Dynasty Rapier giving strange boost on atk speed.
-Fixed Vesper Pincer atk speed-patk.
-Reduced MP Consume rate in the following classes: Soul Hound, Judicator, Cardinal, Duelist.
- DVC instance is restored
- Fixed a bug not ending DVC instance once pressed exit
- You can now change class during Kamaloka or DVC instance
- Command channel no longer requires 4000 fame, nobless and the clan skill
Balance of Olympiads in progress
-Cardinal, Evas Saint, Shillen Saint, Prophet and Dominator:
-All classes considered "Light" in general got penalty using heavy armor.
-All classes "No Archer" got penalty on patk using Bow.
-All classes with Dash skills got speed reduced.
-Summoners fighter ability got boosted: Physical damage, Accuracy and HP.
-Duelist class got patk bonus using duals.
Note: the changes mentioned have effect only inside the Olympiads. Feel free to report any error or inconvenience with your class inside oly through our forum.
Next server restart:
-Fixed some wrong pvp values for pvp might and empower
-Vanguard skill will now provide hero skills
-Server maintenance successful
-Preparing auto updater launcher
This weekend will be added around 5 new Epic Raidboss, do not miss it!
More events and changes coming soon!
By Killing a War:
50% chance to get x2 PVP.
100% get 2 fame points.
50% chance to win any PVP token.
100% chance to win 1-2 clan reputation.
Raid Boss Lvl 91
- Longshotter crossbow attack range rescaled from 200 to 100.
- Archer's Cloak crossbow attack range rescaled from 75 to 50.
- Piercing Circlet is now is no longer dealing more damage to light but, damage received from piercing weapons have been decreased from 6% to 10%.
- Circlet of Anger no longer penalties with Light user's critical damage. It will set your accuracy to 100, also Light users will have 15% extra skill reuse delay.
- Unlocked first Forbidden Skill - Mana Barrier.
- Cruel Muzzle now allows all kind of weapon users to get benefited from its bonuses. (non piercing weapons and bows/crossbows, will get a bit decreased amount of its stats)
- Unlocked Tier 3 Tattoos with some changes for each setup-class choice (Download System V2) for see changes.
Our next step forward will be to recalculate all elemental bonuses from buffs and more, and not forget our basic buffs (Chant of Victory/Magnus, Prophecy of Wind/Water/Fire) rework which is about to be finished. Detailed change log on buffs will be announced in our Change Log once it goes in Live server.
Changes on classes are not permanent and also liable to change in case of any mistake. Thanks for being patient all this time, expect more changes coming soon.
-Added 3 new combinations of tier 3 Tattoos. You will need New System to see.
-Farm drops being reworked:
Boosted Blue Eva-Silver drop in almost all mobs.
Boosted chances to obtain Event Medals in mobs the contain it.
Boosted kamaloka-DVC raidboss drops.
Boosted experience gain from solo mobs.
As regards the Christmas event, the boxes will be eliminated when the event ends, it will be announced one day before closing the event.
Note: Those changes announced will take effect after next restart server, tattoos are done, you just need to download the new system V3 available in all our sites.
- Added clan hall protection. Non clan/ally members cannot join the clan hall zone.
- Removed all augment skills from belts/jewels. It was never supposed to work like this and the recent bug pushed even more on this decision.
- Cleaned up server's data pressure. Data flow expected to be much faster. (check your latency)
- Fortresses/Castles will be now peace zones by default. Zone state will be changed on siege start/end.
- All castle ownerships planned to removed soon because of the entire change on sieges. (test server will be hosted to check the changes before applied on LIVE server)
We would like to apologize for the big downtime, as it became unexpected from the moment we decide to secure all your data in case of some loss. I'd like to remind you that all the following items have no longer (also cannot get) active/passive/chance augment skills.
- Rework on Shields
-> Titanium Shield
Shield Defence +60%, Perfect Block chance +5%, incoming damage reduced by 50, Mdef +8%, Max HP +10%.
-> Dusk Shield
Perfect Block Chance +3%, Magical Skill Evasion +3%, Max Shield Block Rate +5%, Shield Angle +60, Tank Spells/Arrows +25%, Evade AOE Spells +33%, Max CP +15%, Shield Block Rate +50%
-> Imperial Warlord Shield
Reflect Damage +15%, Reflect Skill Chance +15%, Shield Defence +30%, Max HP +15%, Shield Block rate +10%, Stun and Root effects apply for 1 more second.
-> Monk Warrior Shield
Mdef +15%, Skill Mastery Chance +2%, Max MP +30%, Max HP +15%, Accuracy +5, Aggression Proficiency +20%.
All shields have the same base block rate and same shield defence(Exceptions: Titanium Shield has slightly more base shield defence than the rest and Dusk Shield has slightly less base Shield Defence than the rest.)
The Dread is enabled. More details will be given next days, about the new materials, it is anticipated that some mobs will be added and in a new instance that is about to be launched.
New materials added to some mobs as drop for now, soon will be added on instance as well.
-Mithril Ore: Judgment Hound - Doom of Devil.
-Green Crystal: Slither - Hidra.
-All dread gear is untradeable even if you dont wear it.
-Mithril Ore, Green Crystal and Dread Alloy Bar materials are untradeable.