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  • LAUNCHED: OCTUBER 13, 2018


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John last won the day on October 13

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About John

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  1. Changelog

    Reworked party farm: -Increased lucky drops chances in general (Grave Kepper, Mantalist, Dread Knight-Warlord). -Horror, Oblivion now drop x10 party member event medal with 25% chance. Added Vesper Weapon +17 6% chance, Vesper Weapons +18 2% chance. -Pus Boomer-Oberon gets Steel Bracelet as drop, chance of Iron Belt 12%, Event medals 12% chance. Events related: -Now you can leave party inside event instance. -Next server restart HWID check function will be added to nexus events (You will be able to go events with only 1 char per PC). -You can have only 1 support class per party inside events. Items related: -Fixed a bug with Dynasty Rapier giving strange boost on atk speed. -Fixed Vesper Pincer atk speed-patk. Class related: -Reduced MP Consume rate in the following classes: Soul Hound, Judicator, Cardinal, Duelist.
  2. Doom of Devil minions drop nucleus, i explained it in a post, about coin of luck there are more mobs around droping 1% chance, and horror-obli has it 5% chance.
  3. Hello sir, well before restart we boosted in general SS-BE-GOLD on both zones, we made Horror and Obli x10 members dropping, i will take a look about FA and Dynasty Essence. Thanks for suggest!
  4. How To Connect

    Start downloading the system, it's almost time for the opening! SYSTEM Animations Systextures
  5. Clan confirmation

    Greetings, register your clan in this post, and next week we will be giving a gift those who help us from the beginning! Thank you!
  6. no system

    Hello guys, well system will be uploaded 2-3 hours before opening, i will info when its available!.
  7. To explain in an easier way why we have delayed so much, in the first place our idea this time is to integrate most of the available items in the game, that is, we are going to make all the equipment levels usable either for some specific ability or setup. Updates always provide new and better things as expected to acquire something higher and more expensive, but always maintaining a difference not so high with the previous ones, because in this way we hope to achieve a stable balance between newcomers and experienced players. With this philosophy we have adapted some items that previously we can say were "unusable" to be used in some way and not lose skills with respect to previous levels. We have also been working on the Raidboss system, that is, we have reorganized the large number of Raidboss lvl 85 existing in the game to be distributed in levels according to their difficulty (to be found and moved to their location), all Raidboss lvl 85 they were transformed into 85-86-87-88, and they will have different drops depending on their difficulty. All the levels were also organized, and each one will have different abilities and strengths according to their level. Raidboss from lower to level 90 wont have Cancel, those skills were adapted for higher level raids and Epic Bosses. Another aspect that we have worked a lot are Buffs in general, for the most part, now you can read in the description of each buff what you are gaining in status with the use of it, and were mostly balanced, taking as reference the Prophecy of Wind, Fire, Water, Chant of Victory and Magnus. All the items, in general, were adjusted, and they give exactly what the description says, that is, if you want to know which is your best option, you just have to read carefully in the description that is what it gives, the description of the Relic Jewelry were changed so you know what you will win exactly with each item! Currently we are finalizing with the part of the economy and farming, adjusting prices and performing the latest analyzes and tests, we hope not to delay more than a week and announce the official day of the opening! Thanks for the patience!